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Clinton Keith

Over the course of 35 years,Clinton Keith has gone from programming avionics for advanced fighter jets and underwater robots to developing and leading on hit video game titles such asMidtown Madness,Midnight Club, andDarkwatch, among a dozen others as a CTO and Director of Product Development. He introduced the video game industry to Agile practices in 2003 and now trains and coaches video game teams. Clinton is the author of the first edition of this book,Agile Game Development with Scrum, and co-author ofGear Up! Advanced Game Practices. His website is www.ClintonKeith.com.